I´m learning how to play sound in java but with advanced controls.
I´ve found one problem: The javax.sound.sampled.AudioInputStream doesn´t support Mp3 files, and i´m running out of ideas to find how to get control of panning.
I managed to play an Mp3 file using javazoom.jl.player.advanced.AdvancedPlayer, but it doesn´t have a panning control, or i haven´t founded it.
My actual code opens a file, if the format is compatible with AudioInputStream, it plays only the right channel. If the format doesn´t, it plays using AdvancedPlayer.
Do you know a way to get panning control of mp3 files?
My code here:
import javazoom.jl.decoder.JavaLayerException;
import javazoom.jl.player.advanced.AdvancedPlayer;
import javax.sound.sampled.*;
import javax.swing.*;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
public class AudioPlayerExample2 {
private static final int BUFFER_SIZE = 4096;
public static void main(String[] args) throws IOException, LineUnavailableException, JavaLayerException {
JFileChooser fileChooser = new JFileChooser();
fileChooser.showOpenDialog(null);
new AudioPlayerExample2().play(fileChooser.getSelectedFile());
}
void play(File file) throws IOException, LineUnavailableException, JavaLayerException {
AudioInputStream audioStream;
try {
audioStream = AudioSystem.getAudioInputStream(file);
AudioFormat format = audioStream.getFormat();
System.err.println(format.toString());
DataLine.Info info = new DataLine.Info(SourceDataLine.class, format);
SourceDataLine audioLine = (SourceDataLine) AudioSystem.getLine(info);
audioLine.open(format);
audioLine.start();
FloatControl pan = (FloatControl) audioLine.getControl(FloatControl.Type.PAN);
byte[] bytesBuffer = new byte[BUFFER_SIZE];
int bytesRead = -1;
while ((bytesRead = audioStream.read(bytesBuffer)) != -1) {
pan.setValue((float) (1));
audioLine.write(bytesBuffer, 0, bytesRead);
}
audioLine.drain();
audioLine.close();
audioStream.close();
} catch (UnsupportedAudioFileException e) {
FileInputStream fis = new FileInputStream(file);
AdvancedPlayer player = new AdvancedPlayer(fis);
player.play();
}
}
}