I am trying to pop-up the box in the center of the application when I resize the application or move it. I tried with css alignment and also using Java. Is it possible if I don't use pane and directly add box in the scene?
Here is my code:
public Boolean call(String question) {
final Stage dialogStage = new Stage(StageStyle.UNDECORATED);
dialogStage.initModality(Modality.WINDOW_MODAL);
dialogStage.initOwner(owner);
dialogStage.setTitle("ConfirmTitle"); // WIP, waiting for the strings&trans
final Button ok = new Button(
nmsGuiContainer.getI18nService().getMessage("com.mlnms.gui.fmwk.main.container.ok")); // WIP,
// waiting
// for
// the
// strings&trans
ok.getStyleClass().add(HTML_POPUP_BUTTON_STYLE);
final Button cancel = new Button(
nmsGuiContainer.getI18nService().getMessage("com.mlnms.gui.fmwk.main.container.cancel")); // WIP,
// waiting
// for the
// strings&trans
cancel.getStyleClass().add(HTML_POPUP_BUTTON_STYLE);
final Text text = new Text(question);
text.getStyleClass().add(HTML_POPUP_STYLE);
final Insets ins = new Insets(10);
final VBox box = new VBox();
box.setAlignment(Pos.BOTTOM_CENTER);
box.setSpacing(10);
box.setPadding(ins);
final HBox buttons = new HBox(10);
buttons.getChildren().addAll(ok, cancel);
buttons.setAlignment(Pos.CENTER);
buttons.setPadding(ins);
box.getChildren().addAll(text, buttons);
box.getStyleClass().add(HTML_POPUP_STYLE);
StackPane pane = new StackPane();
pane.setAlignment(box, Pos.CENTER);
pane.getChildren().add(box);
Scene scene = new Scene(pane);
try {
URL javafxCss = nmsGuiContainer.getBundleContext().getBundle()
.getResource(NmsGuiContainer.JAVAFX_CSS_URL);
scene.getStylesheets().add(javafxCss.toExternalForm());
} catch (Exception e) {
LOGGER.error("Cannot load the CSS file for JavaFX components ", e);
}
dialogStage.setScene(scene);
ok.setCancelButton(false);
final boolean[] res = new boolean[1];
ok.setOnAction(new CloseDialogHandler(dialogStage, res));
cancel.setCancelButton(true);
cancel.setOnAction(new CloseDialogHandler(dialogStage, null));
dialogStage.centerOnScreen();
nmsGuiContainer.fadeContainer();
dialogStage.showAndWait();
nmsGuiContainer.unfadeContainer();
return res[0];
}
Here is a screenshot of the alertbox: