Introduction
What i want is really simple: I want to start the process of reading a binary file via a button in a main ui thread, let a seperate thread handle the processing including transformation into QImage
and return this image back to the main ui thread where it should shown in a label.
Therefore i use Qt's signal/slot mechanism and its thread functionality.
I allready have a single thread working solution, but when using the threading attempt it crashes on totally arbitrary steps which i don't understand because the whole process is totally encapsulated and not time critical...
Working single-threading solution:
TragVisMain
is a QMainWindow
:
class TragVisMain : public QMainWindow
Pushing the button readBinSingle
starts the process:
void TragVisMain::on_readBinSingle_clicked()
{
// Open binary file
FILE *imageBinFile = nullptr;
imageBinFile = fopen("imageFile.bin", "rb");
if(imageBinFile == NULL) {
return;
}
// Get binary file size
fseek(imageBinFile, 0, SEEK_END); // seek to end of file
size_t size = static_cast<size_t>(ftell(imageBinFile)); // get current file pointer
fseek(imageBinFile, 0, SEEK_SET);
// Read binary file
void *imageData = malloc(size);
fread(imageData, 1, size, imageBinFile);
// Create cv::Mat
cv::Mat openCvImage(1024, 1280, CV_16UC1, imageData);
openCvImage.convertTo(openCvImage, CV_8UC1, 0.04); // Convert to 8 Bit greyscale
// Transform to QImage
QImage qImage(
openCvImage.data,
1280,
1024,
QImage::Format_Grayscale8
);
// Show image in label, 'imageLabel' is class member
imageLabel.setPixmap(QPixmap::fromImage(qImage));
imageLabel.show();
}
This works like a charm, but of course the ui is blocked.
Not working multi-threading solution
As you will see the code is basically the same as above just moving to another class DoCameraStuff
. So here is are the main components for this purpose in the TragVisMain
header file:
namespace Ui {
class TragVisMain;
}
class TragVisMain : public QMainWindow
{
Q_OBJECT
public:
explicit TragVisMain(QWidget *parent = nullptr);
~TragVisMain();
private:
Ui::TragVisMain *ui;
DoCameraStuff dcs;
QLabel imageLabel;
QThread workerThread;
public slots:
void setImage(const QImage &img); // Called after image processing
// I have also tried normal parameter 'setImage(QImage img)', non-const referenc 'setImage(const QImage &img)' and pointer 'setImage(QImage *img)'
private slots:
void on_readBin_clicked(); // Emits 'loadBinaryImage'
// void on_readBinSingle_clicked();
signals:
void loadBinaryImage(); // Starts image processing
};
DoCameraStuff
is just a QObject
:
class DoCameraStuff : public QObject
{
Q_OBJECT
public:
explicit DoCameraStuff(QObject *parent = nullptr);
public slots:
void readBinaryAndShowBinPic();
signals:
void showQImage(const QImage &image);
};
Moving dcs
to the workerThread
and connect
ing signals and slots happens in the constructor of TragVisMain
:
TragVisMain::TragVisMain(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::TragVisMain),
dcs()
{
ui->setupUi(this);
dcs.moveToThread(&workerThread);
// Object should be deletable after the thread finished!
connect(&workerThread, &QThread::finished, &dcs, &QObject::deleteLater);
// For starting the image processing
connect(this, &TragVisMain::loadBinaryImage, &dcs, &DoCameraStuff::readBinaryAndShowBinPic);
// Showing QImage after image processing is done
connect(&dcs, &DoCameraStuff::showQImage, this, &TragVisMain::setImage);
// Start workerThread
workerThread.start();
}
Starting the image processing happens through pressing the readBinSingle
button:
void TragVisMain::on_readBin_clicked()
{
emit loadBinaryImage(); // slot: readBinaryAndShowBinPic
}
The process happens in DoCameraStuff::readBinaryAndShowBinPic
:
void DoCameraStuff::readBinaryAndShowBinPic() {
// Exact same code from single thread solution:
// Open binary file
FILE *imageBinFile = nullptr;
imageBinFile = fopen("imageFile.bin", "rb");
if(imageBinFile == NULL) {
return;
}
// Get binary file size
fseek(imageBinFile, 0, SEEK_END); // seek to end of file
size_t size = static_cast<size_t>(ftell(imageBinFile)); // get current file pointer
fseek(imageBinFile, 0, SEEK_SET);
// Read binary file
void *imageData = malloc(size);
fread(imageData, 1, size, imageBinFile);
// Create cv::Mat
cv::Mat openCvImage(1024, 1280, CV_16UC1, imageData);
openCvImage.convertTo(openCvImage, CV_8UC1, 0.04); // Convert to 8 Bit greyscale
// Transform to QImage
QImage qImage(
openCvImage.data,
1280,
1024,
QImage::Format_Grayscale8
);
// Send qImage to 'TragVisMain'
emit showQImage(qImage);
}
Showing the image in TragVisMain::setImage
:
void TragVisMain::setImage(const QImage &img)
{
imageLabel.setPixmap(QPixmap::fromImage(img));
imageLabel.show();
}
Problem
Well the multi-threading attempt just crashed the whole Application without any message during different steps. But honestly i don't have any idea. For me the DoCameraStuff
class is a standard worker class doing time-independent stuff in a member function without any critical relations.
I also checked if some of the used function inside DoCameraStuff::readBinaryAndShowBinPic
are not thread-safe but I couldn't find any problems regarding <cstdio>
, cv::Mat
and QImage
in equivalent conditions.
So:
- Why does the multi-threading attempt crash?
- What changes need to be applied, so that the process in the thread does not crash?
I allways appreciate your help.