I am currently trying to find realtime/set data from a GPU. This is program is being made in a WPF template, using C#. After searching for close to an hour, I thought some of you might have an answer to my problem.
I am specifically looking at finding one's GPU usage, as well as a GPU's free/available VRAM. I am looking at DirectX/SharpDX, because DirectX is able to find the specific data that I am looking for. But given that DirectX isn't really supported for current versions of .net, I am looking at SharpDX as a possible solution.
However, I cannot find any examples on how to find GPU usage or free VRAM when using SharpDX. Any answers/links would be appreciated. Thanks!