I am attempting to simulate keyboard input to programmatically play a game in VisualBoy Advance. There is no response from VisualBoy Advance when SendKeys.SendWait() is used.
private const string VBA_PROCESS_NAME = "VBA-rr-svn480";
public void Up()
{
PressButton("{UP}");
}
public void Down()
{
PressButton("{DOWN}");
}
public void Left()
{
PressButton("{LEFT}");
}
public void Right()
{
PressButton("{RIGHT}");
}
public void A()
{
PressButton("z");
}
public void B()
{
PressButton("x");
}
public void LShoulder()
{
PressButton("a");
}
public void RShoulder()
{
PressButton("s");
}
public void Start()
{
PressButton("~");
}
public void Select()
{
PressButton("+");
}
private void PressButton(string Button)
{
var VBAProcess = GetVBAProcess();
// Verify that VBA is a running process.
if (VBAProcess == null)
throw new Exception("Visual Boy Advance could not be found.");
IntPtr VBAHandle = VBAProcess.MainWindowHandle;
// Make sure that VBA is running and that we have a valid handle.
if (VBAHandle == IntPtr.Zero)
throw new Exception("Visual Boy Advance is not running.");
// Make VBA the foreground application and send it the button press.
SetForegroundWindow(VBAHandle);
SendKeys.SendWait(Button);
}
// Activate an application window.
[DllImport("USER32.DLL")]
public static extern bool SetForegroundWindow(IntPtr hWnd);
private Process GetVBAProcess()
{
return Process.GetProcessesByName(VBA_PROCESS_NAME).FirstOrDefault();
}
If I swap out the process name for a different process (such as notepad++) the key presses work perfectly. This leads me to believe that I must have the wrong process or window for VisualBoy Advance, but I haven't found one that looks correct when I grab all processes and look through them.