Here is my code:
// Implements a dictionary's functionality
#include <stdbool.h>
#include <stdio.h>
#include <cs50.h>
#include <ctype.h>
#include <string.h>
#include <strings.h>
#include <stdlib.h>
#include "dictionary.h"
// Maximum length for a word
#define LENGTH 45
//define struct node
typedef struct node
{
char word[LENGTH + 1];
struct node *next;
}
node;
//hash function
unsigned int hash(const char word[LENGTH + 1])
{
int x = atoi(&word[0]);
int y;
if(isupper(word[0]))
{
y = (x + 13) % 26;
}
if(islower(word[0]))
{
y = (x + 7) % 26;
}
if(isalpha(word[0]) == 0)
{
return 0;
}
return y;
}
//make a hash table of linked lists
node* hash_table[26];
// Returns true if word is in dictionary else false
bool check(const char *word)
{
node *head = hash_table[hash(word)];
node *cursor = head;
while (cursor != NULL)
{
if (strcasecmp(word, cursor->word) == 0)
{
return true;
}
cursor = cursor->next;
}
return false;
}
// Loads dictionary into memory, returning true if successful else false
bool load(const char *dictionary)
{
char word[LENGTH + 1];
FILE *dictionary_file = fopen(dictionary, "r");
if (dictionary_file == NULL)
{
unload ();
return false;
}
while (fscanf(dictionary_file, "%s", word) != EOF)
{
//allocate memory for node
node *new_node = malloc(sizeof(node));
if (new_node == NULL)
{
unload();
return false;
}
//insert node into linked list
int index = hash(word);
node *head = hash_table[hash(word)];
//place word in node
strcpy(new_node->word, word);
//connect nodes
new_node->next = head;
hash_table[index] = new_node;
}
fclose(dictionary_file);
return true;
}
// Returns number of words in dictionary if loaded else 0 if not yet loaded
unsigned int size(void)
{
int sum = 0;
if (&load)
{
char word[LENGTH + 1];
const char *dictionary;
FILE *dictionary_file = fopen(dictionary, "r");
while (fscanf(dictionary_file, "%s", word) != EOF)
{
sum++;
}
}
return sum;
}
// Unloads dictionary from memory, returning true if successful else false
bool unload(void)
{
char word[LENGTH + 1];
node *head = hash_table[hash(word)];
node *cursor = head;
while (cursor != NULL)
{
node *temp = cursor;
cursor = cursor->next;
free(temp);
}
if (cursor == NULL)
{
return true;
}
else
{
return false;
}
}
When I run it through the GDB, I get this message that indicates a segmentation fault:
Program received signal SIGSEGV, Segmentation fault.
_int_malloc (av=0x7ffff728d760 <main_arena>, bytes=56) at malloc.c:3777
3777 malloc.c: No such file or directory.
Here is the GDB response when I type "where":
#0 _int_malloc (av=0x7ffff728d760 <main_arena>, bytes=56) at malloc.c:3777
#1 0x00007ffff6f4dae0 in __GI___libc_malloc (bytes=56) at malloc.c:2893
#2 0x0000000000422abf in load (dictionary=0x382e332d6e696168 <error: Cannot access memory at address 0x382e332d6e696168>)
at dictionary.c:66
#3 0x722d72656c69706d in ?? ()
#4 0x61732f62696c2f74 in ?? ()
#5 0x5f72657a6974696e in ?? ()
#6 0x732f6e6f6d6d6f63 in ?? ()
#7 0x72657a6974696e61 in ?? ()
#8 0x632e7367616c665f in ?? ()
#9 0x6165720000000063 in ?? ()
#10 0x0063632e31720064 in ?? ()
#11 0x2828000000000000 in ?? ()
#12 0x5f76625f706d7421 in ?? ()
#13 0x287469427465672e in ?? ()
#14 0x6c00292929786469 in ?? ()
#15 0x6c6f6f742d6d766c in ?? ()
Does anyone have an idea of why the segmentation fault arises? When I run the program through valgrind, the system indicates that no memory has been leaked. Does anyone have an idea of how to fix this?