I have an idea for the realization of Hogwarts fic "Harry Potter and the Methods of Rationality". This is not explicitly mentioned, but by describing the possibility of imposing space and the absence of a visible difference in the direction and length between the leads leading to different places, one can understand that Hogwarts is in a pseudo-4D space created using magic. But I came across a problem: I do not know how to make interaction between 3D objects in Unity, but in 4D space. The figure depicts 2D characters in a pseudo 3D space (This is 2D layers), when they go into one of the passes they do not notice the height changes the way, because they see in 2D. If one of the characters looks from a height 0.5 to a height 1 or 0, he will see what is there, because the difference in height is not enough, but if he looks from a height 0 to a height 1, he can't see what is there (too high). The same thing happens in the pseudo-4D space of Hogwarts, but only the corridors do not change the height, but change the w coordinate, and as we are 3D creatures, we will not see this change.
You can see image there:
The height in the image can vary from 0 to one, it is displayed with color from black to white.