I am trying to investigate a memory leak problem and I found out that destructors in my library are not even called and I have the following code:
PPCamNET::Native::PpQueue::PpQueue(int capacity) : m_capacity(capacity), m_array(nullptr), m_head(0), m_tail(0)
{
// Quick fix for case when capacity is 1 (single snap)
// and Push function crashes on 1st frame
if (m_capacity == 1)
m_capacity = 2;
m_array = new FrameData[m_capacity];
m_pushes = 0;
m_pops = 0;
}
The above constructor's destructor should be called after PpQueue is destroyed, but it is not stopping at the break point.
PPCamNET::Native::PpQueue::~PpQueue()
{
delete[] m_array; //<==== here I set a break point
}
PPQueue instance is created by AcqCache constructor.
PPCamNET::Internal::AcqCache::AcqCache(AcqBuffer^ acqBuffer)
{
//m_stopWatchPush = Stopwatch::StartNew();
//m_stopWatchPop = Stopwatch::StartNew();
m_acqBuffer = acqBuffer;
m_cacheLock = gcnew Object();
m_processFrameRunning = true;
try
{
m_frameDataCache = new PpQueue(acqBuffer->BufferSize / 2 + 1);
AcqCache destructor removes m_frameDataCache, which is PpQueue.
PPCamNET::Internal::AcqCache::~AcqCache()
{
m_processFrameRunning = false;
delete m_frameDataCache; // <== here another break point but not called
delete[] m_frameInfoBuffer;
}
Finally the constructor of Acqusition creates an instance of m_acqCache with gcnew.
PPCamNET::Internal::Acquisition::Acquisition(AcqBuffer^ acqBuffer,
CameraSettings^ camSettings)
{
m_eofEvent = gcnew AutoResetEvent(false);
m_acqCache = gcnew AcqCache(acqBuffer);
I am puzzled why these destructors aren't called. Is this because GC didn't kick in to clear up m_acqCache causing other desructors not being called ?
Thanks,