I integrated OpenSceneGraph in a WPF application. Thus OSG renders on the classic HWND and in that time the previous versions of .net had airspace problems when using a hwndhost (like winformshost) for having a handle. Thus I was forced to create some "write backbuffer to image and display on bitmap in memory" routine because bitmap can be integrated easy with wpf without airspace problems. Well, not the fastest but works...
However, there were rumours in the early previous of .net 4.6 that had a switch (IsRedirected, CompositionMode) that can be enabled to magically solve the problem... sadly, this switch did not apear in the release of 4.6.
Is there some change or release now that includes a solution to fix the interop airspace problems?