So I taught of making something random. Then I wanted o to draw an image so I go documenting online and I come back with a small piece of code that for some reasons won't work.
const cvs = document.getElementById("gameArea");
const ctx = cvs.getContext("2d");
let playArea = new Image();
playArea.src="./Textures/play_area.png";
function draw(){
ctx.drawImage(playArea,0,0);
}
draw();
The image is in the textures folder that is in the same folder as the script.