At first, you don't have to convert an integer to hexadecimal to do this. An integer is a value and decimal, hexadecimal or binary is a representation to visualize that value. So all you need is integer arithmetics to achieve your goal.
According to this answer the maximum allowed integer number in javascript would be 9007199254740991
. If you write this down in binary you'll get 53 ones, which means there are 53 bits available to store within an integer. Now you can split up this into two or more smaller ranges as you need.
For example let's say you need to save three numbers, the first is always lower 4.294.967.296 (32-bit), the second always lower 65.536 (16-bit) and the third always lower 32 (5-bit). If you sum up all the bits of these three values, you'll get 53 bits which means it would perfectly match.
To pack all these values into one, all you need is to move them at the right bit position within the integer. In my example I'd like to let the 32 bit number on the lowest position, then the 16 bit number and at the highest position the 5 bit number:
var max32bitValue = 3832905829; // binary: 1110 0100 0111 0101 1000 0000 0110 0101
var max16bitValue = 47313; // binary: 1011 1000 1101 0001
var max5bitValue = 17; // binary: 1000 1
var packedValue = max32bitValue // Position is at bit 0, so no movement needed.
+ max16bitValue << 32 // Move it up next to the first number.
+ max5bitValue << 48; // Move it up next to the second number (32 + 16)
This single integer value can now be stored, cause is a perfectly valid javascript integer value, but for us it holds three values.
To get all three values out of the packed value, we have to pick the correct bits out of it. This involves two steps, first remove all unneeded bits on the lower side (by using shift right), then remove all unneeded bits on the higher side (by masking out):
var max32bitValueRead = packedValue & Math.pow(2, 32); // No bits on the lower side, just mask the higher ones;
var max16bitValueRead = (packedValue >> 32) & Math.pow(2, 16); // Remove first 32 bits and set all bits higher then 16 bits to zero;
var max5bitValueRead = (packedValue >> 48); // Remove first 48 bits (32 + 16). No higher bits there, so no mask needed.
So hope this helps to understand, how to put multiple integer values into one, if the ranges of these values don't exceed the maximum bit range. Depending on your needs you could put two values with 26 bits each into this or move the range like one 32 bit value and one 21 bit value or a 48 bit value and a 5 bit value. Just be sure what your maximum value for each one could be and set the width accordingly (maybe add one to three bits, just to be sure).