I am using a Proxy
object with traps to keep track of object keys so that I can easily iterate over and/or select a random key from the object with little performance overhead. Currently, I am storing the keys in an array as they are added. This is very effective for insertion and random selection, but when a property is deleted, the overhead is massive:
// Benchmark
var testObject = createProxy();
var start = performance.now();
for( var i = 0; i < 1e4; i++ )
testObject[Math.random() * 1e6 << 0] = true;
for( var i in testObject )
if( i[0] !== '_' )
delete testObject[ i ];
var end = performance.now();
var total = ( end - start );
console.log( 'Test took ' + total + ' ms' );
// Implementation
function createProxy() {
function keyTracker() {
const set = new Set();
function defineProperty( target, property, descriptor ) {
target[property] = descriptor.value;
if( property[0] === '_' ) return true;
if( set.has( property ) ) return true;
set.add( property );
target[ '__keys' ].push( property );
return true;
}
function deleteProperty( target, property ) {
if( property[ 0 ] === '_' ) return true;
delete target[ property ];
if( !set.delete( property ) ) return true;
target[ '__keys' ] = target[ '__keys' ].filter(
key => key !== property
);
return true;
}
return { defineProperty, deleteProperty };
}
var proxy = new Proxy(
Object.defineProperty( {}, '__keys', {
configurable: true,
enumerable: false,
writable: true,
value: []
} ), keyTracker() );
return proxy;
}
Calling Array.filter()
becomes exponentially expensive as the number of keys in the object grows. I am looking for a solution that is able to allow me to avoid having to call it to remove a single element.
Is there a way I can re-architect this to allow for O(1) insertion, random selection, and deletion of keys?