I use an interceptor to show error messages on display based on the HTTP response for every request.
intercept(request: HttpRequest<any>, next: HttpHandler): Observable<HttpEvent<any>> {
const customReq = request.clone({
//headers: request.headers.set('app-language', 'en')
});
return next
.handle(customReq).pipe(
tap((ev: HttpEvent<any>) => {
if (ev instanceof HttpResponse) {
// processing request
}
}),
catchError(response => {
if (response instanceof HttpErrorResponse) {
switch (response.status) {
case 0:
// server API connection error show
break;
case 403:
// error Token Invalid and Redirect to logout
break;
case 401:
// error Token Invalid and Redirect to logout
break;
case 502:
// Bad gateway error
break;
case 500:
// internal server error
break;
}
}
// return next.handle(request);
return observableThrowError(response);
})
);
}
In my project, the web server could be unavailable for a second in some case and reply a 500 error code. I don't want my web app to show an error message immediately after receiving an error and I want it to retry the request for a couple of times with a delay like one second.
I already tried rxjs retry :
...
.handle(customReq).pipe(retry(5),
...
it's not useful since it has no delay. based on this answer How to create an RXjs RetryWhen with delay and limit on tries
I tried retryWhen like:
.handle(customReq).pipe(
tap((ev: HttpEvent<any>) => {
if (ev instanceof HttpResponse) {
console.log('###processing response', ev, this.location);
}
}),
retryWhen(error => {
return error
.flatMap((error: any) => {
if (error.status == 400) {
return Observable.of(error.status).delay(1000);
}
if (error.status == 0) {
return observableThrowError(error).delay(1000);
}
return observableThrowError(error);
})
.take(5)
.concat(observableThrowError(error));
}),
but it doesn't work as expected and it doens't go inside the if conditions.