I would like to ask about a problem that has been addressed here once or twice, but none of information I found could help me overcome the problem I faced a few days ago.
I want to make a live wallpaper for android using canvases - it is not graphically complicated enough to require OpenGL. For simplicity assume it consists of solid background and two smaller rectangles. Drawing consists of three separate stages (in single thread):
- backgroundDraw() requests entire canvas lock and draws on it solid color
- draw1() requests partial (Rect r1) lock and draws only on locked rectangle
- draw2() requests partial (Rect r2) lock and draws only on locked rectangle
I tested it on multiple Android versions (both emulators and devices): 2.1, 2.2, 2.3.3. It seems to be working properly only on the latter one (here: http://home.elka.pw.edu.pl/~pgawron/include/Android/android_233.jpg). On previous Android versions SurfaceHolder.lockCanvas(Rect dirty) resizes(!) dirty passed as parameter to size of the full screen and further drawing using it results drawing on the whole screen (here: http://home.elka.pw.edu.pl/~pgawron/include/Android/android_22.jpg). I can in fact see how each rectangle is being ill-drawn (full-screen): whole screen changes it's color very quickly.
Unluckily google could not find for me any proper example of lockCanvas(Rect dirty) usage. Below I attach my complete and only class used for testing purposes. Full eclipse project is accessible just where provided screenshots are placed.
I would be extremely grateful if somebody could finally help me and correct my code (if only the problem is in my code). I really wasted too much time on it.
BR,
petrelli
package sec.polishcode.test;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.os.SystemClock;
import android.service.wallpaper.WallpaperService;
import android.util.Log;
import android.view.SurfaceHolder;
public class TestLiveWallpaper extends WallpaperService{
@Override
public Engine onCreateEngine() {
return new MyEngine();
}
class MyEngine extends Engine implements SurfaceHolder.Callback {
private final String LOGTAG = MyEngine.class.getSimpleName();
private Paint backgroundPaint = new Paint();
private Paint mPaint1 = new Paint();
private Paint mPaint2 = new Paint();
private long lastVisibilityOnChange;
private final Rect r1 = new Rect(20, 20, 60, 280);
private final Rect r2 = new Rect(70, 20, 110, 280);
public MyEngine() {
getSurfaceHolder().addCallback(this);
backgroundPaint.setColor(Color.YELLOW);
mPaint1.setColor(Color.LTGRAY);
mPaint2.setColor(Color.MAGENTA);
}
@Override
public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2,
int arg3) {
drawSurface();
}
@Override
public void surfaceCreated(SurfaceHolder arg0) {
Log.i(LOGTAG, "surfaceCreated");
}
@Override
public void surfaceDestroyed(SurfaceHolder arg0) {
Log.i(LOGTAG, "surfaceDestroyed");
}
@Override
public void onCreate(SurfaceHolder surfaceHolder) {
super.onCreate(surfaceHolder);
setTouchEventsEnabled(true);
}
@Override
public void onVisibilityChanged(boolean visible) {
if (!visible)
return;
lastVisibilityOnChange = SystemClock.elapsedRealtime();
drawSurface();
}
@Override
public void onOffsetsChanged(float xOffset, float yOffset, float xStep,
float yStep, int xPixels, int yPixels) {
if (SystemClock.elapsedRealtime() - lastVisibilityOnChange > 30)
return;
Log.i(LOGTAG, "onOffsetsChanged filtered");
drawSurface();
}
private void drawSurface() {
backgroundDraw();
draw1();
draw2();
}
private void backgroundDraw() {
final SurfaceHolder holder = getSurfaceHolder();
Canvas c = null;
try {
c = holder.lockCanvas();
if (c != null) {
c.drawRect(holder.getSurfaceFrame(), backgroundPaint);
}
} finally {
if (c != null)
holder.unlockCanvasAndPost(c);
}
}
private void draw1() {
final SurfaceHolder holder = getSurfaceHolder();
Canvas c = null;
try {
c = holder.lockCanvas(r1);
if (c != null) {
c.drawRect(r1, mPaint1);
}
} finally {
if (c != null)
holder.unlockCanvasAndPost(c);
}
}
private void draw2() {
final SurfaceHolder holder = getSurfaceHolder();
Canvas c = null;
try {
c = holder.lockCanvas(r2);
if (c != null) {
c.drawRect(r2, mPaint2);
}
} finally {
if (c != null)
holder.unlockCanvasAndPost(c);
}
}
}
}