You definitely have to clean up the reference. If there were any doubt you could easily test with your own static event like so.
static class MemoryLeak
{
static List<Action<int>> list = new List<Action<int>>();
public static event Action<int> ActivateLeak
{
add
{
list.Add(value);
}
remove
{
list.Remove(value);
}
}
}
Then by setting a breakpoint in the remove function you can see that your reference is not cleaned up.
class Program
{
static void Main(string[] args)
{
foo f = new foo();
MemoryLeak.ActivateLeak += o => f.bar();
f.tryCleanup();
}
}
class foo
{
public void bar()
{ }
public void tryCleanup()
{
MemoryLeak.ActivateLeak -= o => bar();
}
}
As an alternative to Simon's solution you could use a second closure to create a "detach" action which can be passed around.
foo f = new foo();
Action<int> callfoo = o => f.bar();
MemoryLeak.ActivateLeak += callfoo;
Action cleanUp = () => MemoryLeak.ActivateLeak -= callfoo;
// Now you can pass around the cleanUp action and call it when you need to unsubscribe from the event.
cleanUp();