The key piece here is the POSIX function dup2
, which lets you essentially replace one file descriptor with another. And if you use fork
(not system
), you actually have control of what happens in the child process between the fork
and the exec*
that loads the other executable.
#include <cstdlib>
extern "C" {
#include <fcntl.h>
#include <unistd.h>
}
#include <stdexcept>
#include <iostream>
pid_t start_child(const char* program, const char* output_filename)
{
pid_t pid = fork();
if (pid < 0) {
// fork failed!
std::perror("fork");
throw std::runtime_error("fork failed");
} else if (pid == 0) {
// This code runs in the child process.
int output_fd = open(output_filename, O_WRONLY | O_CREAT | O_TRUNC);
if (output_fd < 0) {
std::cerr << "Failed to open log file " << output_filename << ":"
<< std::endl;
std::perror("open");
std::exit(1);
}
// Replace the child's stdout and stderr handles with the log file handle:
if (dup2(output_fd, STDOUT_FILENO) < 0) {
std::perror("dup2 (stdout)");
std::exit(1);
}
if (dup2(output_fd, STDERR_FILENO) < 0) {
std::perror("dup2 (stderr)");
std::exit(1);
}
if (execl(program, program, (char*)nullptr) < 0) {
// These messages will actually go into the file.
std::cerr << "Failed to exec program " << program << ":"
<< std::endl;
std::perror("execl");
std::exit(1);
}
}
return pid;
}