When I analyze my app with Instruments, I found out that data allocated by CGContextDrawPDFPage is not released immediately. Since my program receives a lot of 'memory warnings' I would like to release as much memory as possible but I don't know how to release this memory.
As you can see on http://twitpic.com/473e89/full it seems to be related to this code
-(void)drawLayer:(CALayer*)layer inContext:(CGContextRef)ctx{
NSAutoreleasePool * tiledViewPool = [[NSAutoreleasePool alloc] init];
CGContextSetRGBFillColor(ctx, 1.0, 1.0, 1.0, 1.0);
CGContextFillRect(ctx, CGContextGetClipBoundingBox(ctx));
CGAffineTransform pdfTransform = CGPDFPageGetDrawingTransform([self.superview.superview getPage],kCGPDFMediaBox,tiledLayer.bounds, 0, true);
CGContextSaveGState (ctx);
CGContextTranslateCTM(ctx, 0.0, tiledLayer.bounds.size.height);
CGContextScaleCTM(ctx, 1.0, -1.0);
CGContextConcatCTM (ctx, pdfTransform);
CGContextClipToRect (ctx, CGPDFPageGetBoxRect([self.superview.superview getPage],kCGPDFMediaBox));
CGContextSetInterpolationQuality(ctx, kCGInterpolationHigh);
CGContextSetRenderingIntent(ctx, kCGRenderingIntentDefault);
CGContextDrawPDFPage(ctx,[self.superview.superview getPage]);
CGContextRestoreGState (ctx);
UIGraphicsEndPDFContext();
[tiledViewPool drain];
}
I have already tried to wrap an AutoReleasePool around it but this does not seem to have any influence. The screenshot is taken after TiledView (the view where the method belongs to) is deallocated.
I hope someone can help me to reduce memory usage.