It's not too hard to track down how to programmatically convert path strings into path objects in WPF, but is there a built-in function to convert a geometry or path back to a string in the mini-language?
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I guess not, because it's rather the other way around: the mini-language gets parsed into the geometry. – Markus Hütter Mar 08 '11 at 19:13
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1"It's not too hard to track down how to programmatically convert path strings into path objects in WPF" Care to share some of your resources? – jpierson Jul 16 '11 at 05:16
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Sure! http://stackoverflow.com/questions/2029680/wpf-c-path-how-to-get-from-a-string-with-path-data-to-geometry-in-code-not-in – J Trana Jul 22 '11 at 14:32
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i know this is too old , but you can use `Geometry.ToString` – Anes Hamdani Aug 31 '22 at 08:53
1 Answers
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Edit: Looking at this just now i thought that there should be a class called GeometryConverter
which should be able to do this, and indeed there is. Just create one of those and use ConvertToString
on the geometry you want to convert.
You can use the XamlWriter
class to output objects as XAML, geometry will automatically be reduced to the mini-language.
e.g. if this is your input:
<DrawingImage x:Name="segmentsDrawing">
<DrawingImage.Drawing>
<DrawingGroup>
<GeometryDrawing Brush="Red">
<GeometryDrawing.Pen>
<Pen Brush="Black" />
</GeometryDrawing.Pen>
<GeometryDrawing.Geometry>
<PathGeometry>
<PathFigure StartPoint="100,100">
<PathFigure.Segments>
<LineSegment Point="100,0"/>
<ArcSegment Point="186.6,150" SweepDirection="Clockwise" Size="100,100"/>
<LineSegment Point="100,100"/>
</PathFigure.Segments>
</PathFigure>
</PathGeometry>
</GeometryDrawing.Geometry>
</GeometryDrawing>
<GeometryDrawing Brush="Blue">
<GeometryDrawing.Pen>
<Pen Brush="Black"/>
</GeometryDrawing.Pen>
<GeometryDrawing.Geometry>
<PathGeometry>
<PathFigure StartPoint="100,100">
<PathFigure.Segments>
<LineSegment Point="186.6,150"/>
<ArcSegment Point="13.4,150" SweepDirection="Clockwise" Size="100,100"/>
<LineSegment Point="100,100"/>
</PathFigure.Segments>
</PathFigure>
</PathGeometry>
</GeometryDrawing.Geometry>
</GeometryDrawing>
<GeometryDrawing Brush="Green">
<GeometryDrawing.Pen>
<Pen Brush="Black"/>
</GeometryDrawing.Pen>
<GeometryDrawing.Geometry>
<PathGeometry>
<PathFigure StartPoint="100,100">
<PathFigure.Segments>
<LineSegment Point="13.4,150"/>
<ArcSegment Point="100,0" SweepDirection="Clockwise" Size="100,100"/>
<LineSegment Point="100,100"/>
</PathFigure.Segments>
</PathFigure>
</PathGeometry>
</GeometryDrawing.Geometry>
</GeometryDrawing>
</DrawingGroup>
</DrawingImage.Drawing>
</DrawingImage>
...and you serialize it...
XmlTextWriter writer = new XmlTextWriter(@"C:\Users\Public\Test.xml", new UTF8Encoding());
writer.Formatting = Formatting.Indented;
writer.Indentation = 1;
writer.IndentChar = '\t';
XamlWriter.Save(segmentsDrawing, writer);
...you get the following:
<DrawingImage xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<DrawingImage.Drawing>
<DrawingGroup>
<DrawingGroup.Children>
<GeometryDrawing Brush="#FFFF0000">
<GeometryDrawing.Pen>
<Pen Brush="#FF000000" />
</GeometryDrawing.Pen>
<GeometryDrawing.Geometry>
<PathGeometry Figures="M100,100L100,0A100,100,0,0,1,186.6,150L100,100" />
</GeometryDrawing.Geometry>
</GeometryDrawing>
<GeometryDrawing Brush="#FF0000FF">
<GeometryDrawing.Pen>
<Pen Brush="#FF000000" />
</GeometryDrawing.Pen>
<GeometryDrawing.Geometry>
<PathGeometry Figures="M100,100L186.6,150A100,100,0,0,1,13.4,150L100,100" />
</GeometryDrawing.Geometry>
</GeometryDrawing>
<GeometryDrawing Brush="#FF008000">
<GeometryDrawing.Pen>
<Pen Brush="#FF000000" />
</GeometryDrawing.Pen>
<GeometryDrawing.Geometry>
<PathGeometry Figures="M100,100L13.4,150A100,100,0,0,1,100,0L100,100" />
</GeometryDrawing.Geometry>
</GeometryDrawing>
</DrawingGroup.Children>
</DrawingGroup>
</DrawingImage.Drawing>
</DrawingImage>
All the PathGeometry
is now in mini-language. If you want to use this right away in your application i suppose you could write it to a MemoryStream
and get the data from it by creating a XmlDocument
from it.

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