#include <iostream>
using namespace std;
class Complex
{
private:
int real, imag;
public:
Complex(int r = 0, int i =0)
{ real = r; imag = i; }
**friend ostream & operator << (ostream &out, const Complex &c);
friend istream & operator >> (istream &in, Complex &c);**
};
ostream & operator << (ostream &out, const Complex &c)
{
out << c.real;
out << "+i" << c.imag << endl;
return out;
}
istream & operator >> (istream &in, Complex &c)
{
cout << "Enter Real Part ";
in >> c.real;
cout << "Enter Imagenory Part ";
in >> c.imag;
return in;
}
int main()
{
Complex c1;
cin >> c1;
cout << "The complex object is ";
cout << c1;
return 0;
}
What is the use of passing the operator as a reference "& operator". When we pass a normal operator we never pass the reference, but in the above code, we are passing the reference to the operator. Can anyone explain the part where operator reference is passed?