I asked this previously but didn't get an answer that applied to my project. I am trying to load images to a table dynamically without having to use server side code. It works, but I want to be able to have an infinite loop that breaks when a picture fails to load, rather than hard code the number of rows I need. That way I won't ever have to update the code, I'll just be able to add pictures to a folder if I want to expand the table.
Right now the "onerror" attribute hides the failed image, but I also want to break out of the outer loop (loop1).
function headCatalogLoader() {
var table = document.getElementById("catalog");
var meshNum = 0;
var uniqueID = 0;
loop1:
for (var i = 0; i <= 50; i++) { // i made it 50 instead of infinite for now
var row = table.insertRow(i);
loop2:
for (var k = 0; k <= 2; k++) { // 2 is because 3 columns
var skinTone = "none";
var cell = row.insertCell(k);
if (k == 0) {
skinTone = "lgt";
}
else if (k == 1) {
skinTone = "med";
}
else if (k == 2) {
skinTone = "drk";
}
cell.innerHTML = "<img src=\"headimgs/head" + skinTone + meshNum + ".png\" id=\"head" + uniqueID + skinTone + "\" onclick=\"previewIt(this)\" onerror=\"$(this).hide();\" />";
uniqueID++;
}
meshNum++;
}
var tbody = $("table tbody");
tbody.html($("tr",tbody).get().reverse());
}
Breaking from within the attribute is out of the loop's scope and doesn't work. Also using
$('img').on("error", function () {
break loop1;
});
inside loop2 doesn't do anything. Someone suggested I use a recursive method and rewrite my function, but that won't work for me since I'm dynamically creating a table and using image names that correspond to the loop. Any help or suggestions would be wonderful!