I'm writing a project in Vulkan and it compiles and runs fine. The code is the same as it always was, but after some software updates (Steam, Visual Studio, etc.) an error has been popping up.
I mention steam as that was causing a separate runtime error. The same error as here: https://www.reddit.com/r/vulkan/comments/8ybq6f/need_some_help_debugging/e29qptx/
Anyway, the line:
const std::vector<const char*> validationLayers = { "VK_LAYER_LUNARG_standard_validation" };
and ones like that using std::vector
and std::array
give me the error: Ambiguous symbol 'const std::vector<const char*>'
My includes and defines are as follows:
#define GLFW_INCLUDE_VULKAN
#define GLM_FORCE_RADIANS
#define STB_IMAGE_IMPLEMENTATION
#include <glfw3.h>
#include <glm.hpp>
#include <gtc/matrix_transform.hpp>
#include <stb/stb_image.h>
#include <iostream>
#include <stdexcept>
#include <functional>
#include <vector>
#include <set>
#include <algorithm>
#include <fstream>
#include <string>
#include <array>
#include <chrono>
#ifdef NDEBUG
const bool enableValidationLayers = false;
#else
const bool enableValidationLayers = true;
#endif
So if there's a way to suppress this particular error highlighting, or if there is a genuine conflict, I'd love to know where it is / how to do it.
Like I say, it still runs fine, but it is annoying to look at my scroll bar and see a bunch of red markers that would normally indicate my program not compiling.