How to make circular progress bar in kivy?
I have found a source above for circular progress bar and noted something weird.
from kivy.app import App
from kivy.uix.progressbar import ProgressBar
from kivy.core.text import Label as CoreLabel
from kivy.lang.builder import Builder
from kivy.graphics import Color, Ellipse, Rectangle
from kivy.clock import Clock
class CircularProgressBar(ProgressBar):
def __init__(self, **kwargs):
super(CircularProgressBar, self).__init__(**kwargs)
# Set constant for the bar thickness
self.thickness = 40
# Create a direct text representation
self.label = CoreLabel(text="0%", font_size=self.thickness)
# Initialise the texture_size variable
self.texture_size = None
# Refresh the text
self.refresh_text()
# Redraw on innit
self.draw()
def draw(self):
with self.canvas:
# Empty canvas instructions
self.canvas.clear()
# Draw no-progress circle
Color(0.26, 0.26, 0.26)
Ellipse(pos=self.pos, size=self.size)
# Draw progress circle, small hack if there is no progress (angle_end = 0 results in full progress)
Color(1, 0, 0)
Ellipse(pos=self.pos, size=self.size,
angle_end=(0.001 if self.value_normalized == 0 else self.value_normalized*360))
# Draw the inner circle (colour should be equal to the background)
Color(0, 0, 0)
Ellipse(pos=(self.pos[0] + self.thickness / 2, self.pos[1] + self.thickness / 2),
size=(self.size[0] - self.thickness, self.size[1] - self.thickness))
# Center and draw the progress text
Color(1, 1, 1, 1)
Rectangle(texture=self.label.texture, size=self.texture_size,
pos=(self.size[0]/2 - self.texture_size[0]/2, self.size[1]/2 - self.texture_size[1]/2))
def refresh_text(self):
# Render the label
self.label.refresh()
# Set the texture size each refresh
self.texture_size = list(self.label.texture.size)
def set_value(self, value):
# Update the progress bar value
self.value = value
# Update textual value and refresh the texture
self.label.text = str(int(self.value_normalized*100)) + "%"
self.refresh_text()
# Draw all the elements
self.draw()
class Main(App):
def just_function(self):
print(self.root) # <----- this will print None
# Simple animation to show the circular progress bar in action
def animate(self, dt):
print(self.root) # <---- this prints CircularProgressBar object
if self.root.value < 80:
self.root.set_value(self.root.value + 1)
else:
self.root.set_value(0)
# Simple layout for easy example
def build(self):
container = Builder.load_string(
'''CircularProgressBar:
size_hint: (None, None)
height: 200
width: 200
max: 80''')
# Animate the progress bar
Clock.schedule_interval(self.animate, 0.1)
print(self.root) # <---- this prints None
self.just_function() # <---- this prints None
return container
if __name__ == '__main__':
Main().run()
When you take a look at Main(App)
In this source, self.root
is considered as CircularProgressBar
in here.
But, when I do print(self.root)
it prints None
.
It only recognize CircularProgressBar
when self.root
is in a function that is called by Clock.scheduled_interval(func, rate)
.
Does anyone know what is happening in here?