I'm rendering PDF content into a UIView and I'm seeing that the text provided by the PDF is blurry when zoomed.
The way I'm rendering the text is as follows
CGSize size = CGSizeMake(96, 9); // These numbers come from the PDF
NSString* text = @"Text to render";
UIGraphicsBeginImageContextWithOptions(size, NO, 0.0);
[text drawInRect:CGRectMake(0, 0, size.width, size.height)];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
This UIImage has the correct size and when I inspect it via XCode it is crisp.
When I call CGContextDrawImage
below
CGRect widgetRect = CGRectMake(0,0,180,90);
CGContextDrawImage(mainContext, size, image.CGImage);
The result is blurry.
Notes:
The
mainContext
above has it's origin lower left so that's why I render text into a separate context and draw an image.The UIView has a contentScaleFactor of 3 and the
mainContext
has a size to match that scale.I looked at CGContextDrawImage draws large images very blurry and it doesn't address my problem.
I can't reproduce this problem outside my app in it's own.
This last part shows me that the problem is somewhere in the app code so I' hoping for hints and ideas about where to look in the rendering pipeline and how to debug.
EDIT:
Updated the calll to CGContextDrawImage
to use the correct size.