I have a file named handler.php which reads data from a text file and pushes it to a client page.
Relevant client code:
<script>
if(typeof(EventSource) !== "undefined") {
var source = new EventSource("handler.php");
source.onmessage = function(event) {
var textarea = document.getElementById("subtitles");
textarea.value += event.data;
textarea.scrollTop = textarea.scrollHeight;
};
} else {
document.getElementById("subtitles").value = "Server-sent events not supported.";
}
</script>
Handler.php code:
$id = 0;
$event = 'event1';
$oldValue = null;
header('Content-Type: text/event-stream');
header('Cache-Control: no-cache');
header('X-Accel-Buffering: no');
while(true){
try {
$data = file_get_contents('liveData.txt');
} catch(Exception $e) {
$data = $e->getMessage();
}
if ($oldValue !== $data) {
$oldValue = $data;
echo 'id: ' . $id++ . PHP_EOL;
echo 'event: ' . $event . PHP_EOL;
echo 'retry: 2000' . PHP_EOL;
echo 'data: ' . json_encode($data) . PHP_EOL;
echo PHP_EOL;
@ob_flush();
@flush();
sleep(1);
}
}
When using the loop, handler.php is never loaded so the client doesn't get sent any data. In the Chrome developer network tab, handler.php is shown as "Pending" and then "Cancelled". The file itself stays locked for around 30 seconds.
However, if I remove the while loop (as shown below), handler.php is loaded and the client does receive data (only once, even though the liveData.txt file is constantly updated).
Handler.php without loop:
$id = 0;
$event = 'event1';
$oldValue = null;
header('Content-Type: text/event-stream');
header('Cache-Control: no-cache');
header('X-Accel-Buffering: no');
try {
$data = file_get_contents('liveData.txt');
} catch(Exception $e) {
$data = $e->getMessage();
}
if ($oldValue !== $data) {
$oldValue = $data;
echo 'id: ' . $id++ . PHP_EOL;
echo 'event: ' . $event . PHP_EOL;
echo 'retry: 2000' . PHP_EOL;
echo 'data: ' . json_encode($data) . PHP_EOL;
echo PHP_EOL;
@ob_flush();
@flush();
}
I'm using SSE as I only need one-way communication (so websockets are probably overkill) and I really don't want to use polling. If I can't sort this out, I may have to.