My audio buffer doesn't seems to work and I don't know why. I already tried opening it in Chrome and in Safari but nothing happens. I also checked that everything's ok with my audio file "Audio2.mp3".
"use strict"
//Create the Audio Context, compatible with older Firefox and Chrome browsers
function audioContextCheck(){
if (typeof AudioContext !== "undefined"){
return new AudioContext();
}
else if (typeof webkitAudioContext !== "undefined") {
return new webkitAudioContext();
}
else if (typeof mozAudioContext !== "undefined") {
return new mozAudioContext();
}
else {
throw new Error('AudioContext not supported');
}
}
var audioContext = audioContextCheck();
//Create audio buffer to the audio file with the XMLHttpRequest
var audioBuffer;
var getSound = new XMLHttpRequest();
getSound.open("get", "Audio2.mp3", true);
getSound.responseType = "arraybuffer";
getSound.onload = function(){
audioContext.decodeAudioData(getSound.response, function(buffer) {
audioBuffer = buffer;
});
};
getSound.send();
//EventListener
window.addEventListener("load", playback);
//Now create the function necessary to play back the audio buffer
function playback(){
var playSound = audioContext.createBufferSource();
playSound.buffer = audioBuffer;
playSound.connect(audioContext.destination);
playSound.start(audioContext.currentTime);
}