How would you find the time since a certain variable was changed? Take for example a boolean variable, how would you find the time since it was last changed? I want to use the boolean variable as a trigger (activating the trigger when it's true), but only after an exact, constant time (such as 0.5s) has passed since it was changed to true (it can only be changed from false to true).
Here is the code I have:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class hitRegistration : MonoBehaviour
{
AudioSource hitSound;
private bool hitState = false;
// Use this for initialization
void Start()
{
hitSound = gameObject.GetComponent<AudioSource>();
}
void OnMouseOver()
{
Debug.Log("Mouse is over game object.");
if (Input.GetKey(KeyCode.X) && hitState == false)
{
hitSound.Play();
hitState = true;
}
}
private void OnMouseExit()
{
Debug.Log("Mouse is no longer over game object.");
if (hitState == true)
{
// sound clip gets cut if the cursor leaves before its finished.
Destroy(gameObject);
}
}
// Update is called once per frame
void Update()
{
}
}
"OnMouseOver()" Is simply a function that is called when the mouse is placed over the game object in question. I want to delay destroying the game object until a certain time has passed.