I am creating a C++ library with exported C functions that use some STL functionality. I want to include the this library in a C application.
I have reduced the problem as much as I could to the following 4 files.
main.c
#include "aaa.h"
#include <stdio.h>
int main()
{
printf("Version: %u.%u\n", GetAPIMajorVersion(), GetAPIMinorVersion());
return 0;
}
aaa.h
#ifndef AAA_H
#define AAA_H
#ifdef __cplusplus
#define DllExport extern "C"
#else // __cplusplus
#define DllExport
#endif // __cplusplus
#include <stdint.h>
DllExport uint32_t GetAPIMajorVersion();
DllExport uint32_t GetAPIMinorVersion();
#endif // AAA_H
aaa.cpp
#include "aaa.h"
#include <string>
#include <vector>
// Builds and works fine.
uint32_t GetAPIMajorVersion()
{
std::string val = "hello world";
return val.size();
}
// Produces the error messages
uint32_t GetAPIMinorVersion()
{
std::vector<bool> test;
test.push_back(true);
return test.size();
}
I am using the following script to build the library and the application.
build.sh
# Build the C++ library
g++ -m64 -Wall -O3 -c -fmessage-length=0 -fPIC -MMD -MP aaa.cpp -o aaa.o
ar rcs libaaa.a aaa.o
# Build the executable
gcc -m64 -Wall -static main.c -o main -L./ -laaa
I get the following errors when I try to build the C application
.//libaaa.a(aaa.o): In function `GetAPIMinorVersion':
aaa.cpp:(.text+0xeb): undefined reference to `operator delete(void*)'
aaa.cpp:(.text+0x1c7): undefined reference to `operator delete(void*)'
.//libaaa.a(aaa.o): In function `std::vector<bool, std::allocator<bool> >::_M_insert_aux(std::_Bit_iterator, bool)':
aaa.cpp:(.text._ZNSt6vectorIbSaIbEE13_M_insert_auxESt13_Bit_iteratorb[_ZNSt6vectorIbSaIbEE13_M_insert_auxESt13_Bit_iteratorb]+0x1d8): undefined reference to `operator new(unsigned long)'aaa.cpp:(.text._ZNSt6vectorIbSaIbEE13_M_insert_auxESt13_Bit_iteratorb[_ZNSt6vectorIbSaIbEE13_M_insert_auxESt13_Bit_iteratorb]+0x339): undefined reference to `operator delete(void*)'
aaa.cpp:(.text._ZNSt6vectorIbSaIbEE13_M_insert_auxESt13_Bit_iteratorb[_ZNSt6vectorIbSaIbEE13_M_insert_auxESt13_Bit_iteratorb]+0x3cb): undefined reference to `std::__throw_length_error(char const*)'.//libaaa.a(aaa.o):(.data.DW.ref.__gxx_personality_v0[DW.ref.__gxx_personality_v0]+0x0): undefined reference to `__gxx_personality_v0'
collect2: error: ld returned 1 exit status
I looked into this error and it seems to be because the C application does not have access to the STL libraries but If we alter main.c to only make a call to the GetAPIMajorVersion()
and remove the GetAPIMinorVersion()
function from the library. The application compiles and runs as expected.
That leads me to believe that the issue is not with the STL library in general but with some of the functions in the STL library.
My next guess is that it is possible that the std::vector<bool>::push_back()
function could throw a exception and this is including elements into the aaa.a library that the C application can not find.
If this is the issue then, how do I include the require parts of the STL library in the aaa.a library so it can be used by the C Application?
I have found that if I change the C application to be build with g++
instead of gcc
it builds and runs fine. Unfortunately the compiler that I am using in the end only supports C99 and this is not an option for me.
g++ -m64 -Wall -static main.c -o main -L./ -laaa
How should I build this library, that includes STL functions, in a way that the library functions can be called from a C application?
Edit
- The compiler that I am using at the end is Arm Keil
- There does not seem to be an option to include the
stdc++
as a library in the Arm Keil IDE/Compiler. I can't change the command to build the C application togcc -m64 -Wall -static main.c -o main -L./ -laaa -lstdc++
as far as I am aware.