I have created a game that works with Socket.io
and sends info as JSON object to node.js.
Now I decided to replace JSON with the Protobuf
protocol.
How should I make a string serialized in Unity and then use socket.emit("anyevent",ProtobufsObject);
and send it to node.js socketio
listener?
I know how use protobufs
in unity
just can't figure it out how to send protobuf
via socketio
.