I have been requested to buil an application with AR, and targeting VIVE™ PRO Headset, I don't have the physical headset. in android we used to use Virtual machine, Is there similar thing in VIVE™ ? I work with unity
Asked
Active
Viewed 478 times
1 Answers
1
You need a simulator to develop for HTC VIVE Pro without the device itself. To enable it, go to Edit ---> Preferences ---> VIU Settings and check the Simulator check-box. You can read more about this here.

Programmer
- 121,791
- 22
- 236
- 328
-
1Note that if you have a vice devices connected, it will use it instead of Simulator so it must be disconnected for simulator to work. – Programmer Nov 13 '18 at 17:03
-
1I will just note that you should buy the device (or borrow and test with one) before releasing your game. The simulator is never 100% representative of the input, display, or other feature. – Draco18s no longer trusts SE Nov 13 '18 at 18:07
-
1Of course. It's just a temporary thing and you should even test the app on the device once in a while on the device before the project is complete or you might even run into issues when you decide to test the whole project on the device. – Programmer Nov 13 '18 at 18:16
-
2"As often as possible, as early as possible." Definitely. How much you need it depends on the project and the developer's experience, so an experienced developer can probably get away with borrowing a set once or twice just to validate their mental model. But they're also the people more likely to own a device. – Draco18s no longer trusts SE Nov 13 '18 at 18:19