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I have made a game using Adobe Animate, and I'm trying to upload it to the Play Store. However the limit for uploading is 100MB and my project is 300 MB. I've followed this guide to create an expansion. My issue is that I'm not exactly sure where to put the script, and I'm new to programming as well. I have tried adding the code from the guide to a frame, what am I doing wrong? Any help would be great.

JM Lord
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Thilan
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  • Sorry to disappoint you straight ahead, but your problem does have a simple solution (the guide link is pretty explanatory), but in order to implement this solution you need is **a lot** of understanding. What is APK, what is SWF application, how to split your project into pieces and how to load/unload/manage these pieces at runtime - at the very least. – Organis Nov 19 '18 at 15:22

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The easiest way to use obb files with AIR would be using an ANE (Native Extension). This Expansion Files ANE will allow you to easily manage downloading obb files and there is also a very good guide on how to do the whole process.

leokan
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