Basically have a script that combs a dataset of nodes/points to remove those that overlap. The actual script is more complicated but I pared it down to basically a simple overlap check that does nothing with it for demonstration.
I tried a few variants with locks, queues, pools adding one job at a time versus adding in bulk. Some of the worst offenders were slower by a couple order of magnitude. Eventually I got it to the fastest I could.
The overlap checking algorithm which is send to the individual processes:
def check_overlap(args):
tolerance = args['tolerance']
this_coords = args['this_coords']
that_coords = args['that_coords']
overlaps = False
distance_x = this_coords[0] - that_coords[0]
if distance_x <= tolerance:
distance_x = pow(distance_x, 2)
distance_y = this_coords[1] - that_coords[1]
if distance_y <= tolerance:
distance = pow(distance_x + pow(distance_y, 2), 0.5)
if distance <= tolerance:
overlaps = True
return overlaps
The processing function:
def process_coords(coords, num_processors=1, tolerance=1):
import multiprocessing as mp
import time
if num_processors > 1:
pool = mp.Pool(num_processors)
start = time.time()
print "Start script w/ multiprocessing"
else:
num_processors = 0
start = time.time()
print "Start script w/ standard processing"
total_overlap_count = 0
# outer loop through nodes
start_index = 0
last_index = len(coords) - 1
while start_index <= last_index:
# nature of the original problem means we can process all pairs of a single node at once, but not multiple, so batch jobs by outer loop
batch_jobs = []
# inner loop against all pairs for this node
start_index += 1
count_overlapping = 0
for i in range(start_index, last_index+1, 1):
if num_processors:
# add job
batch_jobs.append({
'tolerance': tolerance,
'this_coords': coords[start_index],
'that_coords': coords[i]
})
else:
# synchronous processing
this_coords = coords[start_index]
that_coords = coords[i]
distance_x = this_coords[0] - that_coords[0]
if distance_x <= tolerance:
distance_x = pow(distance_x, 2)
distance_y = this_coords[1] - that_coords[1]
if distance_y <= tolerance:
distance = pow(distance_x + pow(distance_y, 2), 0.5)
if distance <= tolerance:
count_overlapping += 1
if num_processors:
res = pool.map_async(check_overlap, batch_jobs)
results = res.get()
for r in results:
if r:
count_overlapping += 1
# stuff normally happens here to process nodes connected to this node
total_overlap_count += count_overlapping
print total_overlap_count
print " time: {0}".format(time.time() - start)
And testing function:
from random import random
coords = []
num_coords = 1000
spread = 100.0
half_spread = 0.5*spread
for i in range(num_coords):
coords.append([
random()*spread-half_spread,
random()*spread-half_spread
])
process_coords(coords, 1)
process_coords(coords, 4)
Still, the non-multiprocessing runs in less than 0.4s consistently and the multiprocessing I can get just under 3.0s as it stands above. I get that maybe the algorithm here is too simple to really reap benefits, but considering the above case has nearly half a million iterations and the real case has significantly more, it's weird to me that the multiprocessing is an order of magnitude slower.
What am I missing / what can I do to improve?