I've been trying to pass my Graphics Manager class to both my Robot and Room class.
But when attempting to pass the class by reference I get 3 errors regarding the pass by reference.
These are the errors I'm referring to: C2143 syntax error: missing ';' before '*'
C4430 missing type specifier - int assumed. Note: C++ does not support default-int
C2238 unexpected token(s) preceding ';'
I have attempted to change the way I've been passing the classes but with no luck, I have highlighted the areas in which is causing the error as well as the code that i have tried to use to fix the problem.
Any advice in how i could go about fixing these errors is highly appreciated.
I have not included the full .cpp files as they are quite large but I will include a link to a pasteBin with the full script.
GrapicsManager.h
#pragma once
#include <iostream>
#include <SFML/Graphics.hpp>
#include "Room.h"
#include "Robot.h"
class GraphicsManager
{
public:
Room* room; //This does not Flag Up Errors
Robot* robot; //This does not Flag Up Errors
Robot.h
#pragma once
#include <iostream>
#include <SFML/Graphics.hpp>
#include <SFML/System/String.hpp>
#include "GraphicsManager.h"
//#include "Room.h" //This what i had
class Room; //This is what i changed
//class GraphicsManager; //Wasnt sure if i should use it this
//way
class Robot
{
public:
//Graphics Variables
Room* room; //This works after the change
Robot* robot; //This works after the change
GraphicsManager *gm; //This throughs up the error
//This Is what i attemped to use with no effect
//GraphicsManager* gm = new GraphicsManager(room, robot);
Robot.cpp https://pastebin.com/Xd1A3Vii
#include "Robot.h"
Robot::Robot()
{
gm = new GraphicsManager(room, robot); //This tells me gm is
//not declared
this->room = room; //This does not flag up errors
this->robot = robot; //This does not flag up errors
//Room &room = *rm; // attempted to use this but decided not
//to
}
Room.h
#pragma once
#include <SFML/Graphics.hpp>
#include <SFML/System/String.hpp>
#include "GraphicsManager.h" //
//#include "Robot.h" //what i orginally had
//class GraphicsManager; //i decided not to do it this way
class Robot; //What i changed it to
class Room
{
public:
//Reference to other classes
Room* room; //This doesnt throw errors
Robot* robot; //This doesnt throw errors
//Refference to graphics manager
GraphicsManager *gm; //This throws the three errors mentioned
};
Room.cpp https://pastebin.com/6R6vnVfy
#include "Room.h"
Room::Room()
{
gm = new GraphicsManager(room, robot);
this->room = room;
this->robot = robot;