9

I'm doing some tests with React 360 and the only hardware I have at the moment is a Google Cardboard. I'm using VR Browser on iOS to view the content I've uploaded and it's working, but the stereoscopic image seems to be too far apart resulting in a "seeing double" effect. The canvas object also doesn't seem to extend the full width of the "VR Browser" app. There appear to be white borders on each side.

I can't seem to find any documentation on how to adjust the image in React 360 code to fit the lens distance of my Cardboard viewer.

How can I configure it to work? Is there a way to adjust these issues?

brianpeiris
  • 10,735
  • 1
  • 31
  • 44
Cmaxster
  • 1,035
  • 2
  • 11
  • 18

1 Answers1

1

I know this is a late answer, but if you haven't tried this yet, you can use this library to assist with a VR view.

WebVr Polyfill

This is specifically for iOS and I've found this to work far better than VR Browser. To implement this library is as simple as following the instructions. I do have a video on it along with a raycaster and gaze buttons found here. Hope it helps.

Viewing React 360 on mobile

Dan Rubio
  • 4,709
  • 10
  • 49
  • 106