There are quite a few examples of using BOOT_COMPLETED to start an application when the device boots.. I have attempted to use these example against my Flutter application. Having it start the App. This is for a simply signage app that shows images. Basically similar to a picture frame.
In the example code below, the application is compiling, however, when I reboot a simulator, for example, the code does not appear to have any effect.
My guess is that I am not calling the right code to actually start the application.. I am not a Android developer, so am having issues figuring what is exactly going on. Manifest follows..
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="au.net.digitall.cmplayer">
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" />
<application
android:name="io.flutter.app.FlutterApplication"
android:label="cm_player"
android:icon="@mipmap/ic_launcher"
tools:ignore="GoogleAppIndexingWarning">
<activity
android:name=".MainActivity"
android:launchMode="singleTop"
android:theme="@style/cmTheme2"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<meta-data
android:name="io.flutter.app.android.SplashScreenUntilFirstFrame"
android:value="true" />
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<receiver
android:enabled="true"
android:name=".StartCmPlayerServiceAtBootReceiver">
<intent-filter>
<action android:name="android.intent.action.BOOT_COMPLETED" />
</intent-filter>
</receiver>
</application>
Then the StartCmPlayerServiceAtBootReceiver class to start the APP..
package au.net.digitall.cmplayer;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.util.Log;
public class StartCmPlayerServiceAtBootReceiver extends BroadcastReceiver {
private static final String TAG = StartCmPlayerServiceAtBootReceiver.class.getSimpleName();
@Override
public void onReceive(Context context, Intent intent) {
Log.i(TAG, "BOOT detected");
if (Intent.ACTION_BOOT_COMPLETED.equals(intent.getAction())) {
Intent serviceIntent = new Intent(context, MainActivity.class);
context.startService(serviceIntent);
}
}
}
This all compiles and runs, but nothing happens on reboot. Appreciate the help..