I have UICollectionView in a cell of UITableView. This UICollectionView displays user's profile photos. There are only a few items there (let's assume 10 photos is a maximum).
So, I do not want to reload images from backend every time cell reusing. It's inconvenient and unfriendly UX. Therefore, I want to create 10 cells, load images into them and show.
But I don't know how to create (instead of dequeuing) new custom cells within "cellForItem" method of UICollectionView. Or how to forbid reusing.
I'm a kind of newbie in programming, so I would be glad if you explained me that in simple words and most detailed. Thank you.
Here is my code:
Setting CollectinView (uploading random local photos in testing purpose):
extension PhotosTableViewCell: UICollectionViewDelegate, UICollectionViewDataSource, UICollectionViewDelegateFlowLayout {
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 10
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
if indexPath.row == 0 {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "AddPhotoCollectionViewCell", for: indexPath)
return cell
} else {
var cell = collectionView.dequeueReusableCell(withReuseIdentifier: "PhotoCollectionViewCell", for: indexPath) as! PhotoCollectionViewCell
cell.photo = UIImage(named: "Photo\(Int.random(in: 1...8))") ?? UIImage(named: "defaultPhoto")
cell.layer.cornerRadius = 10
return cell
}
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
let height = collectionView.frame.height
let width = (height / 16.0) * 10.0
return CGSize(width: width, height: height)
}
}
My custom PhotoCollectionViewCell:
class PhotoCollectionViewCell: UICollectionViewCell {
@IBOutlet weak var imageView: UIImageView!
@IBOutlet weak var heightConstraint: NSLayoutConstraint!
@IBOutlet weak var widthConstraint: NSLayoutConstraint!
var photo: UIImage! {
didSet {
// simulate networking delay
perform(#selector(setImageView), with: nil, afterDelay: Double.random(in: 0.2...1))
// setImageView()
}
}
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
@objc private func setImageView() {
let cellHeight = self.frame.height
let cellWidth = self.frame.width
let cellRatio = cellHeight / cellWidth
let photoRatio = photo.size.height / photo.size.width
var estimatedWidth = cellWidth
var estimatedHeight = cellHeight
if photoRatio > cellRatio {
estimatedWidth = cellWidth
estimatedHeight = cellWidth * photoRatio
} else {
estimatedHeight = cellHeight
estimatedWidth = cellHeight / photoRatio
}
widthConstraint.constant = estimatedWidth
heightConstraint.constant = estimatedHeight
imageView.image = photo
}
override func prepareForReuse() {
imageView.image = nil
}
}