I'm trying to asynchronously show a progress form that says the application is running while the actual application is running.
As following this question, I have the following:
Main Form:
public partial class MainForm : Form
{
public MainForm()
{
InitializeComponent();
}
async Task<int> LoadDataAsync()
{
await Task.Delay(2000);
return 42;
}
private async void Run_Click(object sender, EventArgs e)
{
var runningForm = new RunningForm();
runningForm.ShowRunning();
var progressFormTask = runningForm.ShowDialogAsync();
var data = await LoadDataAsync();
runningForm.Close();
await progressFormTask;
MessageBox.Show(data.ToString());
}
}
Progress Form
public partial class RunningForm : Form
{
private readonly SynchronizationContext synchronizationContext;
public RunningForm()
{
InitializeComponent();
synchronizationContext = SynchronizationContext.Current;
}
public async void ShowRunning()
{
this.RunningLabel.Text = "Running";
int dots = 0;
await Task.Run(() =>
{
while (true)
{
UpadateUi($"Running{new string('.', dots)}");
Thread.Sleep(300);
dots = (dots == 3) ? 0 : dots + 1;
}
});
}
public void UpadateUi(string text)
{
synchronizationContext.Post(
new SendOrPostCallback(o =>
{
this.RunningLabel.Text = text;
}),
text);
}
public void CloseThread()
{
synchronizationContext.Post(
new SendOrPostCallback(o =>
{
this.Close();
}),
null);
}
}
internal static class DialogExt
{
public static async Task<DialogResult> ShowDialogAsync(this Form form)
{
await Task.Yield();
if (form.IsDisposed)
{
return DialogResult.OK;
}
return form.ShowDialog();
}
}
The above works fine, but it doesn't work when I'm calling from outside of another from. This is my console app:
class Program
{
static void Main(string[] args)
{
new Test().Run();
Console.ReadLine();
}
}
class Test
{
private RunningForm runningForm;
public async void Run()
{
var runningForm = new RunningForm();
runningForm.ShowRunning();
var progressFormTask = runningForm.ShowDialogAsync();
var data = await LoadDataAsync();
runningForm.CloseThread();
await progressFormTask;
MessageBox.Show(data.ToString());
}
async Task<int> LoadDataAsync()
{
await Task.Delay(2000);
return 42;
}
}
Watching what happens with the debugger, the process gets to await Task.Yield()
and never progresses to return form.ShowDialog()
and thus you never see the RunningForm
. The process then goes to LoadDataAsync()
and hangs forever on await Task.Delay(2000)
.
Why is this happening? Does it have something to do with how Task
s are prioritized (ie: Task.Yield()
)?