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My AR APP was rejected by Apple for "Usefulness of the AR APP is limited by the minimal features or content it includes" They seem to want me to use AR kit but it's not supported on Unity. I used Vuforia. They were very vague and I'm at max size for the APP right now. Reworking it for my deadline adding interactivity isn't an option. Can I release it without Apple?

Jonathan Leffler
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TabIFR06
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    Possible duplicate of [iOS App deployment without AppStore](https://stackoverflow.com/questions/11301361/ios-app-deployment-without-appstore) – JJJ Dec 27 '18 at 18:28

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Well its sad to hear this,but you cant You need XCode to publish it or even test it,but you can build it on Unity,in player settings you can even set certificate and Apple ID but for you to test it,it has to be Mac

Also you can't use Hackintosh as XCode doesn't work on Hackintosh. Sorry but it is what it is

Dusan Todorovic
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