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I made a panorama using three.js in the mobile but its blurred. I also tried to use krpano and the effect is ok.

here is an image with three.js effect:three.js here is one in krpano

I know to use renderer.setPixelRatio(window.devicePixelRatio), but it is still blurred

I expect the effect in the three.js like in the krpano

Mugen87
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xing zeng
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  • What is the resolution of your panorama texture? Can you share some code that shows how you create your panorama? A [live example](https://jsfiddle.net/f2Lommf5/) is even better. – Mugen87 Jan 12 '19 at 16:02
  • ok, three.js: https://dev-admin.mankuhome.com/test/index.html krpano: https://dev-admin.mankuhome.com/test2/tour.html – xing zeng Jan 14 '19 at 06:13
  • here is a demo:https://jsfiddle.net/4batsdg2/5/ – xing zeng Jan 14 '19 at 09:46
  • plz give me some advice.thank you very much!!! – xing zeng Jan 15 '19 at 13:04
  • Sry, I honestly think that the `three.js` demo looks okay. `krpano` seems to use a totally different approach for rendering the panorama view. So comparing both demos is not really meaningful. – Mugen87 Jan 15 '19 at 13:14
  • emmmm,so can i change the texture type and format to improve the effect? i like three.js and i dont want to give up. can i do something else to improve the effect in the three.js.thank you very much!!! – xing zeng Jan 15 '19 at 13:21
  • Sry, I don't know that. I guess you need somebody with special knowledge about rendering techniques in context of panoramas. – Mugen87 Jan 15 '19 at 19:55

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