I have an issue similar to the following:
When is static cast safe when you are using multiple inheritance?
multiple inheritance: unexpected result after cast from void * to 2nd base class
but I really don't understand why it does not work, since I'm doing what is suggested (cast back to the original type).
Also, templates are involved.
I have a generic container of templated objects which I implement as a map of std::string
IDs and void*
:
std::map<std::string, void*> mymap;
The objects look like follows:
template <class T>
class A {
virtual void f1(const T&) = 0;
};
class T1 {};
class T2 {};
class B : public A<T1> {
void f1(const T1&) override;
}
class D {
virtual void f3 () {};
}
class C : public A<T2>,
public D
{
void f1(const T2&) override;
}
In the main code, I have something like this to add my objects to the map and call the appropriate method depending on the type:
template <class T>
void addClass(A<T>& a, std::string id){
std::pair<std::string, void*> pair(id, (void*)&a);
mymap.insert(pair);
}
template<class T>
void callback(A<T>&a, std::string typeID) {
static_cast<A<T>*>(mymap[typeID])->f1();
}
The string unambiguously identifies what class is being used as a template, so that the callback can cast back to the correct type.
Everything worked just fine as long as I passed to addClass
objects like B
, i.e. with single inheritance from the pure virtual templated class A
.
As soon as I pass an object like C
, i.e. with multiple inheritance from A
and D
, the callback
where I do the casting produces a SEGFAULT, even though I have no compilation errors.
UPDATE. Apparently, the problem was in the std::shared_ptr
use rather than in the casting itself. Here is the MCVE.
classes.hpp
:
#pragma once
#include <iostream>
#include <map>
template <class T>
class A {
public:
virtual void f1(const T&) = 0;
};
class T1 {
public:
double t1 = 10.0;
};
class T2 {
public:
short int t2 = 8;
};
class B : public A<T1> {
public:
void f1(const T1&) override;
};
class D {
public:
virtual void f3();
};
class C : public A<T2>,
public D
{
public:
void f1(const T2&) override;
};
class MyContainer{
public:
std::map<std::string, void*> mymap;
template<class T>
void addClass(A<T>& t, std::string id);
template<class T>
void callback(T& t, std::string id);
};
template<class T>
void MyContainer::addClass(A<T> &a, std::string id){
std::pair<std::string, void*> pair(id, (void*)&a);
mymap.insert(pair);
}
template<class T>
void MyContainer::callback(T& t, std::string id){
static_cast<A<T>*>(mymap[id])->f1(t);
}
classes.cpp
:
#include <classes.hpp>
void B::f1(const T1& t1){
std::cout << "Hello from B using t1: " << t1.t1 << std::endl;
}
void C::f1(const T2 & t2){
std::cout << "Hello from C using t2: " << t2.t2 << std::endl;
}
void D::f3() {
std::cout << "Hello from D" << std::endl;
}
main.cpp
:
#include <iostream>
#include <classes.hpp>
#include <memory>
using namespace std;
int main()
{
std::shared_ptr<B> b(new B()); // inherits from A<T1>
std::shared_ptr<C> c(new C()); // inherits from A<T2> and D
MyContainer container;
// no need to specify the template,
// it is implict from the class being passed
container.addClass(*b, "t1");
container.addClass(*c, "t2");
T1 t1;
T2 t2;
container.callback(t1, "t1");
container.callback(t2, "t2");
}
If i replace the shared pointer with actual objects, everything is fine:
Hello from B using t1: 10
Hello from C using t2: 8
But in my original code I need the shared pointers because there are some conditionals at runtime to whether build them or not...
CMakeLists.txt
:
cmake_minimum_required(VERSION 2.8)
add_compile_options(-std=c++11)
project(casting_problem)
include_directories(include)
add_library(${PROJECT_NAME} SHARED classes.cpp)
add_executable(${PROJECT_NAME}_exe "main.cpp")
target_link_libraries(${PROJECT_NAME}_exe ${PROJECT_NAME})