Right now I am trying to understand the values within an ARKit transform matrix so I can quantify the movements of my SCNNode. From a previous post on stack overflow I have learned that the matrix contains information regarding the node's current translation, scale, rotation, and position.
What I am not understanding is which values are specifically associated with those four things. For example I have figured out that the first element of the 3rd column represents an X (horizontal) movement on the screen and the 2nd value of the 3rd column represents a Y (vertical) movement. But other than that I'm not sure what the rest of the values in the matrix mean.
Thanks for the help!