I have mobile game already in Google Play Store, it´s about tapping a circle which is moving randomly through the screen and it goes faster every second (limit is - 300 milliseconds). everytime is tapped, it reproduces a very quick sound (indicating a point).
The problem is that in my google play console I can see there have been crashes.
'Resources$NotFoundException in game.FailedTap' (FailedTap is function set by OnClick, that only reproduces a sound indicating you lost a live.)