I am implementing standart template tree structure, and I came across small problem.
Idea that each node will hold pointer to some data. Later in order to delete element correctly I need to know if its a single pointer or pointer to an array.
Inside of my tree->ReleaseMemory()
method I have this code:
if (node->_data != NULL) {
switch (_destructionMethod){
case tree_delete:
delete node->_data; break;
case tree_deleteList:
delete [] node->_data; break;
case tree_free:
free(node->_data); break;
}
}
where _destructionMethod
has been set during initialisation of the node.
Is there any way I can choose correct destructor without predefining it in special variable for it during initialisation ?
Thanks!