Here is how one can count occurrences of anything from anything:
Code
#include <iterator>
#include <map>
#include <algorithm>
template<class InputIt>
auto
occurrences(InputIt begin, InputIt end)
{
std::map<typename std::iterator_traits<InputIt>::value_type, std::size_t> result;
std::for_each(begin, end, [&result](auto const& item){ ++result[item]; });
return result;
}
Usage
#include <string>
#include <iostream>
int main()
{
auto text = std::string{"Hello, World!"};
auto occ = occurrences(begin(text), end(text));
std::cout << occ['l'] << '\n'; // outputs 3
}
Live demo
Explanation
template<class InputIt>
This is a generic (template) function iterating over any input iterator.
auto
Its return type is inferred from its implementation. Spoiler alert: it is a std::map
of (value counter, occurrence of this value).
occurrences(InputIt begin, InputIt end)
occurrences
is called with a couple of iterators defining a range, generally calling begin(C)
and end(C)
on your container C
.
std::for_each(begin, end, //...
For each element in the range...
[&result](auto const& item){ //...
...execute the following treatment...
++result[item]; });
...increment the occurrence count for the value item
, starting with zero if its the first.
This is not an efficient implementation since it copies the values it counts. For integers, characters, etc. its perfect but for complex types you might want to improve this implementation.
It's generic and standard container compatible. You could count anything iterable.