Using Swift 4 and Xcode 10
I am trying to make a GET request to an API and get the results in json, and my code works perfectly in my playground, but when I copy it over to my app, I get a "Program ended with exit code: 0" error.
I'd like to make this a function I can call and change up the headers, httpMethod, credentials, actionURL, etc.. so I can reuse it for different calls to this API.
This is my first shot at this, and have been searching all over.
1) This is where I borrowed most of the code for this part of the project. Error parsing JSON in swift and loop in array
2) I tried using the advice in this video to build a struct for the data. https://www.youtube.com/watch?v=WwT2EyAVLmI&t=105s
Not sure if it is something on the swift side, or the xcode side...
import Foundation
import Cocoa
// removed in project, works in playgrounds
//import PlaygroundSupport
func makeGetCall() {
// Set up the URL request
let baseURL: String = "https://ws.example.net/v1/action"
guard let url = URL(string: baseURL) else {
print("Error: cannot create URL")
return
}
// set up the session
let config = URLSessionConfiguration.default
let session = URLSession(configuration: config)
// set up auth
let token = "MYTOKEN"
let key = "MYKEY"
let loginString = String(format: "%@:%@", token, key)
let loginData = loginString.data(using: String.Encoding.utf8)?.base64EncodedString()
// make the request
var request = URLRequest(url: url)
request.httpMethod = "GET"
request.setValue("application/json", forHTTPHeaderField: "Accept")
request.addValue("Basic \(loginData!)", forHTTPHeaderField: "Authorization")
let task = session.dataTask(with: request) {
(data, response, error) in
// check for any errors
guard error == nil else {
print("error calling GET")
print(error!)
return
}
// make sure we got data
guard let responseData = data else {
print("Error: did not receive data")
return
}
// parse the result as JSON, since that's what the API provides
do {
guard let apiResponse = try JSONSerialization.jsonObject(with: responseData, options: [])
as? [String: Any] else {
print("error trying to convert data to JSON")
return
}
// let's just print it to prove we can access it
print(apiResponse)
// the apiResponse object is a dictionary
// so we just access the title using the "title" key
// so check for a title and print it if we have one
//guard let todoTitle = todo["title"] as? String else {
// print("Could not get todo title from JSON")
// return
//}
//print("The title is: " + todoTitle)
} catch {
print("error trying to convert data to JSON")
return
}
}
task.resume()
}
makeGetCall()
// removed in project, works in playgrounds
//PlaygroundPage.current.needsIndefiniteExecution = true
In playgrounds I receive the json response as expected, but when I copy the code over to my project I receive an error.
Expected output example:
["facet": <__NSArrayI 0x7fb4305d1b40>(
asnNumber,
assetPriority,
assetType,
etc...