Any idea why the Tap gesture on a UI Label will not fire?
I've tried using a delegate also but in its simplest form, for some reason it will just not hit the action method.
Is the UIView layer restricting this interaction?
class TestTextViewLabel : UIView {
weak var testTextView: UITextView!
weak var testLabel: UILabel!
override init(frame: CGRect) {
super.init(frame: frame)
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(testLabelTapped(_:)))
let testUITextView: UITextView = {
let textView = UITextView()
textView.textColor = UIColor(hex: "#000")
textView.translatesAutoresizingMaskIntoConstraints = false
return textView
}()
let testUILabel: UILabel = {
let label = UILabel()
label.textColor = UIColor(hex: "#666666")!
label.translatesAutoresizingMaskIntoConstraints = false
label.addGestureRecognizer(tapGesture)
label.isUserInteractionEnabled = true
return label
}()
self.addSubview(testUITextView)
self.addSubview(testUILabel)
self.testTextView = testUITextView
self.testLabel = testUILabel
testUITextView.topAnchor.constraint(equalTo: self.topAnchor, constant: 0).isActive = true
testUITextView.leftAnchor.constraint(equalTo: self.leftAnchor, constant: 0).isActive = true
testUITextView.rightAnchor.constraint(equalTo: self.rightAnchor, constant: 0).isActive = true
testUILabel.topAnchor.constraint(equalTo: testUITextView.bottomAnchor, constant: 50).isActive = true
testUILabel.leftAnchor.constraint(equalTo: self.leftAnchor, constant: 0).isActive = true
testUILabel.rightAnchor.constraint(equalTo: self.rightAnchor, constant: 0).isActive = true
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
@objc func testLabelTapped(_ sender: UITapGestureRecognizer) {
print("testLabelTapped")
}
}