As I found on one site following code:
#include <stdio.h>
#include <stdlib.h>
int main(void)
{
int *p1 = malloc(4*sizeof(int)); // allocates enough for an array of 4 int
int *p2 = malloc(sizeof(int[4])); // same, naming the type directly
int *p3 = malloc(4*sizeof *p3); // same, without repeating the type name
if(p1) {
for(int n=0; n<4; ++n) // populate the array
p1[n] = n*n;
for(int n=0; n<4; ++n) // print it back out
printf("p1[%d] == %d\n", n, p1[n]);
}
free(p1);
free(p2);
free(p3);
}
Output:
p1[0] == 0
p1[1] == 1
p1[2] == 4
p1[3] == 9
Now following that code above I did this:
#include <stdio.h>
#include <stdlib.h>
#include "Header.h"
int main()
{
int *ip = (int*)malloc(1 * sizeof(int));
ip[0] = 2;
ip[1] = 9;
printf("%d %d",ip[0],ip[1]);
return 0;
}
Output: 2 9
So how then my pointer *ip can store more than one int when I only allocated bytes for single int?