I'm attempting to write a simple windows media foundation command line tool to use IMFSourceReader
and IMFSyncWriter
to load in a video, read the video and audio as uncompressed streams and re-encode them to H.246/AAC with some specific hard-coded settings.
The simple program Gist is here
(Note: the video's i've been testing with are all stereo, 48000k sample rate)
The program works, however in some cases when comparing the newly outputted video to the original in an editing program, I see that the copied video streams match, but the audio stream of the copy is pre-fixed with some amount of silence and the audio is offset, which is unacceptable in my situation.
audio samples:
original - |[audio1] [audio2] [audio3] [audio4] [audio5] ... etc
copy - |[silence] [silence] [silence] [audio1] [audio2] [audio3] ... etc
In cases like this the first video frames coming in have a non zero timestamp but the first audio frames do have a 0 timestamp.
I would like to be able to produce a copied video who's first frame from the video and audio streams is 0, so I first attempted to subtract that initial timestamp (videoOffset
) from all subsequent video frames which produced the video i wanted, but resulted in this situation with the audio:
original - |[audio1] [audio2] [audio3] [audio4] [audio5] ... etc
copy - |[audio4] [audio5] [audio6] [audio7] [audio8] ... etc
The audio track is shifted now in the other direction by a small amount and still doesn't align. This can also happen sometimes when a video stream does have a starting timestamp of 0 yet WMF still cuts off some audio samples at the beginning anyway (see sample video 3)!
I've been able to fix this sync alignment and offset the video stream to start at 0 with the following code inserted at the point of passing the audio sample data to the IMFSinkWriter
:
//inside read sample while loop
...
// LONGLONG llDuration has the currently read sample duration
// DWORD audioOffset has the global audio offset, starts as 0
// LONGLONG audioFrameTimestamp has the currently read sample timestamp
//add some random amount of silence in intervals of 1024 samples
static bool runOnce{ false };
if (!runOnce)
{
size_t numberOfSilenceBlocks = 1; //how to derive how many I need!? It's aribrary
size_t samples = 1024 * numberOfSilenceBlocks;
audioOffset = samples * 10000000 / audioSamplesPerSecond;
std::vector<uint8_t> silence(samples * audioChannels * bytesPerSample, 0);
WriteAudioBuffer(silence.data(), silence.size(), audioFrameTimeStamp, audioOffset);
runOnce= true;
}
LONGLONG audioTime = audioFrameTimeStamp + audioOffset;
WriteAudioBuffer(dataPtr, dataSize, audioTime, llDuration);
Oddly, this creates an output video file that matches the original.
original - |[audio1] [audio2] [audio3] [audio4] [audio5] ... etc
copy - |[audio1] [audio2] [audio3] [audio4] [audio5] ... etc
The solution was to insert extra silence in block sizes of 1024 at the beginning of the audio stream. It doesn't matter what the audio chunk sizes provided by IMFSourceReader
are, the padding is in multiples of 1024.
My problem is that there seems to be no detectable reason for the the silence offset. Why do i need it? How do i know how much i need? I stumbled across the 1024 sample silence block solution after days of fighting this problem.
Some videos seem to only need 1 padding block, some need 2 or more, and some need no extra padding at all!
My question here are:
Does anyone know why this is happening?
Am I using Media Foundation incorrectly in this situation to cause this?
If I am correct, How can I use the video metadata to determine if i need to pad an audio stream and how many 1024 blocks of silence need to be in the pad?
EDIT:
For the sample videos above:
sample video 1 : the video stream starts at 0 and needs no extra blocks, passthrough of original data works fine.
sample video 2 : video stream starts at 834166 (hns) and needs 1 1024 block of silence to sync
sample video 3 : video stream starts at 0 and needs 2 1024 blocks of silence to sync.
UPDATE:
Other things I have tried:
- Increasing the duration of the first video frame to account for the offset: Produces no effect.