I know how to create shapes in Java but for some reason I can't see the shapes on my frame. I tried multiple versions of creating shapes but it won't fit in my specific class. In the end I want a class which creates a circle (I can place it wherever I want).
I know other people already asked this question on here and I tried the solutions. But it won't work... what I tried: class extends Component, JPanel, different solutions with Graphics2D, etc
Where I want it to be (comment in code):
public class GameBoard extends JFrame implements KeyListener {
private CreateCircle circle;
public GameBoard() {
this.setSize(500, 500);
this.getContentPane().setBackground(Color.BLACK);
this.setTitle("Game");
this.setLayout(null);
this.setVisible(true);
this.setLocationRelativeTo(null);
this.setResizable(false);
this.setDefaultCloseOperation(EXIT_ON_CLOSE);
//CREATE CIRCLE
circle = new CreateCircle();
this.add(circle);
}
@Override
public void keyPressed(KeyEvent e) {
if(e.getKeyCode() == 38) {
//UP
}
if(e.getKeyCode() == 40) {
//DOWN
}
if(e.getKeyCode() == 39) {
//RIGHT
}
if(e.getKeyCode() == 37) {
//LEFT
}
}
@Override
public void keyReleased(KeyEvent e) {
// TODO Auto-generated method stub
}
@Override
public void keyTyped(KeyEvent e) {
// TODO Auto-generated method stub
}
}