With the following global variables:
Dim SpilleBræt(8, 8) As PictureBox
Dim Position(8, 8) As String
Dim MarkeretFelt(8, 8) As String
Dim FeltFarve As String
Dim x As Integer
Dim y As Integer
Dim AktivMarkering As Boolean = 0
Dim SpilleBrik As String
And this code:
Private Sub PictureBox_Click(ByVal sender As Object, ByVal e As EventArgs)
Dim FeltValg As PictureBox = CType(sender, PictureBox)
If AktivMarkering = 1 Then
x = Mid(sender.name, sender.name.Length - 1, 1)
y = Mid(sender.name, sender.name.Length, 1)
Select Case Position(y, x)
Case "LightTileMarked"
Me.SpilleBræt(y, x).BackgroundImage = My.Resources.ResourceManager.GetObject(SpilleBrik & "LightTile")
Case "DarkTileMarked"
Me.SpilleBræt(y, x).BackgroundImage = My.Resources.ResourceManager.GetObject(SpilleBrik & "DarkTile")
Case Else
'fjerner markerede
Select Case Position(y, x)
Case "BlackTower", "WhiteTower"
MsgBox("Tårn")
Case "BlackHorse", "WhiteHorse"
MsgBox("Hest")
Case "BlackBishop", "WhiteBishop"
MsgBox("Løber")
Case "WhiteKing", "BlackKing"
MsgBox("Konge")
Case "WhiteQueen", "BlackQueen"
MsgBox("Dronning")
Case "WhitePawn", "BlackPawn"
For k As Integer = y To 1 Step -1
If Position(k, x) = "" Then
If (k + x) Mod 2 = 1 Then
FeltFarve = "DarkTile"
Else
FeltFarve = "LightTile"
End If
Me.SpilleBræt(x, k).BackgroundImage = My.Resources.ResourceManager.GetObject(FeltFarve)
ElseIf Position(k, x) = "WhitePawn" Or Position(k, x) = "BlackPawn" Then
'background død brik
Else
k = 1
End If
Next
End Select
End Select
Else
'indsætter markering
'x,y i picturebox'ens navn fx ->(SpilBrik44) hvor x=4 og y=4
x = Mid(sender.name, sender.name.Length - 1, 1)
y = Mid(sender.name, sender.name.Length, 1)
Select Case Position(y, x)
Case "BlackTower", "WhiteTower"
MsgBox("Tårn")
Case "BlackHorse", "WhiteHorse"
MsgBox("Hest")
Case "BlackBishop", "WhiteBishop"
MsgBox("Løber")
Case "WhiteKing", "BlackKing"
MsgBox("Konge")
Case "WhiteQueen", "BlackQueen"
MsgBox("Dronning")
Case "WhitePawn", "BlackPawn"
For k As Integer = y To 1 Step -1
If Position(k, x) = "" Then
If (k + x) Mod 2 = 1 Then
FeltFarve = "DarkTileMarked"
Else
FeltFarve = "LightTileMarked"
End If
Me.SpilleBræt(x, k).BackgroundImage = My.Resources.ResourceManager.GetObject(FeltFarve)
MarkeretFelt(x, k) = FeltFarve
AktivMarkering = 1
ElseIf Position(k, x) = "WhitePawn" Or Position(k, x) = "BlackPawn" Then
'background død brik
Else
k = 1
End If
Next
End Select
End If
End Sub
I have a problem with the first If statement aktivmarkering=1, goes directly to the 'Else' even though if statements is true. First time code is run, aktivmarkering is = 0, and therefore it obviously goes to 'Else', but after that one has ben run AktivMarkering is = 1, and first if should be executed. I don't see why not - anyone whos able to help? Thanks.