I was trying to implement a simple paint component with React hooks. My expected behavior was 'mouseMove' to be executed when I moved my mouse while remaining clicked. However, state.isMouseDown always returned false within mouseMove().
Any fixes or references to potentially helpful documents would be grateful.
const initialState = {
isMouseDown: false,
isMouseMoving: false
};
const DrawingCanvas = () => {
const [state, setState] = useState(initialState);
useEffect(() => {
console.log('mounted');
document.addEventListener('mousedown', () => mouseDown());
document.addEventListener('mousemove', () => mouseMove());
}, []);
const mouseDown = () => {
console.log('mousedown');
setState(state => ({
...state,
isMouseDown: true
}));
};
const mouseMove = () => {
// why is this false even when click and move?
console.log('mouseMove:isMouseDown', state.isMouseDown);
if (!state.isMouseDown) return;
console.log('mousemove'); // this line is not being executed
setState(state => ({
...state,
isMouseMoving: true
}));
};
console.log(state);
return (
<div>
<p>mouseDown: {`${state.isMouseDown}`}</p>
<p>mouseMoving: {`${state.isMouseMoving}`}</p>
</div>
);
};